Rongxuan Zou PREZNT Atelier

PREZNT.ATELIER // PLAYER_047

Rongxuan Zou

Josh Zou Player_047 PlayerCube047 047

Designer and developer working across wayfinding systems, editorial design, photography and the web — publishing almost everything under one independent studio. 设计与开发者,方向包括导视系统、版式设计、摄影与 Web。几乎所有作品都以独立工作室 PREZNT Atelier 的名义发布。

STUDIO
PREZNT ATELIER — “STAY AND FOLLOW”
DIVISIONS
HUMANITIES · ARCHITECTURE · TRANSIT · URBANITES · RECORDS · GRAPHICS · TERABYTE · VISUALS
CONTACT
Playercube047@outlook.com

About

关于

I’m Rongxuan Zou — Josh to most people. I design wayfinding systems, publications and interfaces, and I build the web tools that carry them. My work usually starts from a system: how a city moves, how a page is read, how a station is navigated, how information is found. 我是 Rongxuan Zou,多数人叫我 Josh。我做导视系统、出版物与界面设计,也自己写承载它们的 Web 工具。我的作品通常从一个系统出发:一座城市如何流动,一个页面如何被阅读,一座车站如何被找到,信息如何被检索。

Almost everything I make is released under PREZNT Atelier, an independent studio I founded and currently run as its only contributing member. I care about clarity, restraint, and the kind of elegance that survives daily use. 几乎所有作品都以 PREZNT Atelier 的名义发布——这是由我创立、目前所有内容均由我一人产出的独立工作室。我在意清晰、克制,以及那种经得起每天使用的优雅。

Name姓名
Rongxuan Zou / Josh Zou
Aliases网名
Player_047 · PlayerCube047 · 047
Studio工作室
PREZNT Atelier — Stay And Follow
Practice方向
Wayfinding · Graphics · Photography · Web导视 · 平面 · 摄影 · Web

PREZNT Atelier

工作室

Stay And Follow

An independent studio and a publishing identity. It is where my work is released, and it is also a social account that publishes high-quality content — work sharing and explainers — division by division. 一个独立工作室,也是一个发布身份。它是我的作品对外发行的名义,同时也是以分部为单位发布高质量内容——作品分享与科普——的社交账号。

  • STAY

    Hold to the modern — the pursuit of modern art, style and thought.坚持「现代」——对现代艺术、风格与思想的推崇。

  • FOLLOW

    Follow the era — staying with the times, not behind them.跟随「时代」——与时代同行,而不落后于它。

  • PREZNT

    Present — to put aesthetics in front of more people.呈现(Present)——把审美分享给更多人。

Divisions分部 07—08

  • HMNHumanities人文
  • ARCArchitecture建筑
  • TRNTransit交通
  • URBUrbanites城市规划 / 研究
  • RECRecords音乐
  • GRPGraphics平面设计
  • TBRTerabyte计算机科学
  • VISVisuals视觉 / 影像

Studio accounts工作室账号

Enter the studio site进入工作室主页

Selected Work

作品

Eight projects across wayfinding, mapping, publishing, film and team branding. Each one carries an AI tag — see the disclosure for what each state means. 八个项目,涵盖导视、地图、出版、影像与团队品牌。每个项目都带有 AI 标签,标签含义见 AI 说明。

PREZNT Graphics No AI未使用 AI

The Unblurred

Metro & railway wayfinding system地铁与轨道导视系统

A wayfinding guide system centred on extreme clarity, cognitive noise reduction and intuitive guidance. The project studies how the world’s best-performing systems — Japanese metro networks and several Chinese city systems — earn their legibility, then rationally integrates those merits while discarding widely criticised flaws, and closes with a set of design rules and a worked example. Planned as a full research-and-design portfolio piece; produced in Affinity, without AI. 一套以极致清晰、降低认知噪音与直觉化引导为核心的导视系统。项目先研究世界上最出色的导视体系——日本地铁网络与部分中国城市地铁——如何获得易读性,再有取舍地整合它们的优点,最后给出设计准则与完整范例。按计划将是一个「研究+设计」的作品集项目,全程使用 Affinity 完成,未使用 AI。

202
cities · 59 countries operate standard metro systems (end of 2025)座城市 · 59 个国家的标准地铁系统(截至 2025 年底)
562
cities · 79 nations have urban rail networks incl. commuter rail, light rail & tram座城市 · 79 个国家的城市轨道网络(含通勤铁路、轻轨与有轨电车)
PREZNT Transit AI · TechnicalAI 参与技术

Public Transport from Air

Online exhibition · digital accessibility map线上展览 · 通达度数字地图

An intuitive digital map built to show how well the world’s major airports are connected by public transport. It covers multiple transport modes and wide-radius commute-time estimates, runs on OpenStreetMap data, and ships as a static site on AWS S3 + CloudFront. AI assisted the build (vibe coding). 一个直观的数字地图,用于展示世界各大知名机场的公共交通通达度。涵盖多种交通方式与周边大范围的通勤时间计算,基于 OpenStreetMap 数据,以 AWS S3 + CloudFront 静态页面发布。开发过程中使用 AI(Vibe Coding)。

PREZNT Transit PREZNT Terabyte AI · TechnicalAI 参与技术

BDIA 3D Navigator

3D navigation map for Beijing Daxing International Airport北京大兴机场 3D 导航地图

A web app designed for visitors at Beijing Daxing International Airport. The .osm district files were made by hand, and facility data for every floor was collected from the official app, printed maps and on-site visits, then extended into an intuitive three-dimensional map. Deployed on an AWS cloud server. AI assisted the build (vibe coding). 为北京大兴机场旅客设计的 Web App。区域 .osm 文件手动制作,各层设施数据依据官方 App、平面地图与实地走访收录,再扩展为直观的三维地图,为旅客带来更好的体验。部署于 AWS 云服务器。开发过程中使用 AI(Vibe Coding)。

PREZNT Graphics PREZNT Terabyte AI · TechnicalAI 参与技术

SDSZ Vitality

Information-sharing platform for my school为学校制作的信息共享站点

A platform built for my school at sdsz-vitality.org, with four core modules: VitalHub (a student notice board), VitalSpark (a wall for student work and results), Incubator Archive (online materials for student lecture speakers) and VitalPlan (department notices, weekly schedules and a personal dynamic timetable). Tencent Cloud server with an nginx + PHP + WordPress stack; the server-to-site pipeline was assembled by hand and every UI/UX decision was directed by hand, with AI assisting parts of the code. 为学校制作的信息共享站点 sdsz-vitality.org,包含四个核心功能:VitalHub 信息广场(学生发布帖子)、VitalSpark 活动墙(学生发布与展示作品/成果)、Incubator Archive 学生讲堂档案(为讲师提供在线资料存档)、VitalPlan 安排(查看学部通知、周活动安排与专属动态课程表)。腾讯云服务器,nginx + PHP + WordPress 后端;服务器到网站的过程人工搭建,全部 UI/UX 由人工指导,部分代码使用 AI 协助。

PREZNT Graphics PREZNT Terabyte AI · TechnicalAI 参与技术

SDSZ Atlas on Biodiversity & Field Guide

200+ page printed atlas + online field guide200+ 页纸质图鉴 + 线上图鉴

For the SDSZ Photographical Atlas on Biodiversity — a print publication led by schoolmates — I held the complete page design (cover and back cover included) and design direction across 200+ pages. For the online SDSZ Ecological Field Guide (sdsz-efg.org) I am one of two lead developers, the UI/UX designer and supervisor: it collects and displays every entry and adds an ecological tree and species markers. The site was hand-built as a static distribution on AWS S3 + CloudFront with a Cloudflare domain, with AI assisting development. The printed atlas itself was designed without AI. 纸质版《SDSZ Photographical Atlas on Biodiversity》由同学牵头,我独揽全套页面设计(含封面、封底)与指导责任,为 200+ 页提供完整设计与质量监督。线上《SDSZ Ecological Field Guide》(sdsz-efg.org)中,我是两位主要开发者之一、UI/UX 设计师与监督,站点收集并展示全条目,同时支持生态树与物种标记等功能。网站人工基于 AWS S3 + CloudFront 静态分发与 Cloudflare 域名搭建,开发过程使用 AI 协助;纸质图鉴的设计未使用 AI。

PREZNT Graphics No AI未使用 AI

Aramco STEM Racing World Finals 2025

T05 Absolute Racing · Singapore · team identity & marketingT05 Absolute Racing · 新加坡 · 团队品牌与市场

Team member, marketing manager and manufacturing assistant for T05 Absolute Racing at the Aramco STEM Racing™ (formerly F1® in Schools) World Finals, Singapore 2025. I owned the team’s brand identity — two complete team identity systems and two marketing booklets — plus marketing activity, social media, sponsorship, funding and sustainability across 13 months. National final: 2nd overall, Best Engineered Drawing, Best Verbal Presentation. World final: top 50% overall, 19th fastest car. No AI used at any stage. 作为 T05 Absolute Racing 队员、市场经理与制造助理,参加 2025 年新加坡 Aramco® STEM Racing™(前 F1® in Schools)世界总决赛。我负责队伍品牌形象——两套完整 Team Identity 与两本市场展示册——以及市场活动、社交媒体宣传、赞助事宜、资金管理与可持续发展,持续长达 13 个月。国赛:总分第二名、最佳工程制图、最佳答辩奖;世界赛:总分前 50%、第 19 最快速车。全程未使用 AI。

PREZNT Graphics PREZNT Visuals No AI未使用 AI

《追寻》 Searching

Short film · actor, producer, editor微电影 · 演员 / 制片人 / 剪辑

An original short film by the Dreambuilders team for the Baiyulan Micro Film Festival, where I was actor, producer and editor. I led all post-production — final grading, picture, sound and detail — with over 15 hours of shooting and over 30 hours of editing. Awards: Third Prize, Best Director and Best Original Score; selected for the Beijing International Film Festival · College Student Film Festival “Young Filmmakers Growth Plan” special unit and the first Ginkgo Youth Film Exhibition. No AI used. 北师大实验中学白玉兰微电影节「追梦者 Dreambuilders」团队原创微电影。我担任演员、制片人与剪辑,主掌全部剪辑事务——最终调色、画面、声音与细节——前期摄制投入超 15 小时,后期投入超 30 小时。获白玉兰微电影节三等奖、最佳导演奖、最佳原创配乐奖;入围「北京国际电影节·大学生电影节『少年影人成长计划』特别单元暨首届银杏青少年电影展」。全程未使用 AI。

PREZNT Graphics PREZNT Humanities PREZNT Visuals No AI未使用 AI

Heroes Around Me

Public-welfare project · promotion design & editing公益项目 · 宣传设计与剪辑

A public-welfare project I joined as a member, contributing to the promotion design, editing and production process. No AI used. 我以成员身份参与的公益项目,负责宣传设计、剪辑等制作过程。全程未使用 AI。

Visuals

影像

Three ongoing photography portfolios, published as volumes. No AI used in any of them. 三组持续更新的摄影作品集,按期发布。全部未使用 AI。

Journal Photography

TRAVEL · 4 VOLUMES · 2025—2026旅行 · 4 期 · 2025—2026

A travel-centred portfolio: each volume is one place, shot on one trip.以旅行为主题的摄影作品集:每一期对应一次旅行、一个地方。

No AI未使用 AI

City Texture

URBAN TEXTURE · 2025—2026城市纹理 · 2025—2026

A portfolio about the surface of cities — the patterns a city leaves on itself.以城市纹理为主题的摄影作品集——城市在自己身上留下的纹样。

No AI未使用 AI

Aeroviation

AVIATION · 4 VOLUMES航空 · 4 期

An aviation-centred portfolio, one volume per airport.以航空业为主题的摄影作品集,每一期对应一座机场。

No AI未使用 AI

AI Disclosure

AI 说明

Every project above carries one of three tags. AI is never used for the work itself unless a project says so — and where it is used, it never sets the design direction or the final output. 上方的每个项目都带有三种标签之一。除标注项目外,作品本身不使用 AI;即便使用,AI 也从不决定设计方向或最终成品。

  • No AI未使用 AI

    Nothing in the project was produced with AI — no text, no image, no code.项目全部环节均未使用 AI——文字、图像、代码皆由本人完成。

  • AI · IdeationAI 轻度参与

    AI took part lightly, mainly in brainstorming — it helped me think, not make.AI 轻度参与,主要用于头脑风暴等过程——协助思考,而非代替创作。

  • AI · TechnicalAI 参与技术

    AI took part in the technical layer (vibe coding, debugging, implementation) — design direction and UI/UX stayed with me.AI 参与技术部分(Vibe Coding、调试、实现),设计方向与 UI/UX 由本人把控。

Models used使用过的模型

  • DeepSeek R1
  • DeepSeek V4 Flash
  • DeepSeek V4 Pro
  • DeepSeek V4.1
  • GLM 5.3 Flash
  • Kimi K3
  • GPT 5.1
  • GPT 5.6 Sol
  • Gemini 3.1
  • ByteDance Seed 2.0
  • Microsoft Copilot

Listed for transparency; not every model was used on every project. 为保持透明而列出;并非每个项目都使用了以上全部模型。

Contact

联系

EMAIL邮箱

Playercube047@outlook.com

Open to collaboration, questions about any project, and portfolio requests. 欢迎合作、询问项目细节,或索取作品集。

Personal个人

PREZNT AtelierPREZNT Atelier